![]() ![]() The challenge is finding a way to get around the level to pick up keys, distract guards, and move platforms so you can actually complete the task. This is a point-and-click puzzle game with a really fun vibe.Įach level asks you to complete one or more tasks, be it saving the damsel in distress, releasing an animal from its cage, or stealing something valuable (it's usually this one). Now Android has its first Rovio Stars game- Tiny Thief (Opens in a new window), which also launches on iOS (Opens in a new window). The company has moved from developer to publisher with its Rovio Stars initiative, which produced Icebreaker: A Viking Voyage for iOS last month. Rovio is most famous for creating the smash hit Angry Birds games, but its subsequent efforts haven't proven nearly as successful. How to Set Up Two-Factor Authentication.How to Record the Screen on Your Windows PC or Mac. ![]() How to Convert YouTube Videos to MP3 Files.How to Save Money on Your Cell Phone Bill.How to Free Up Space on Your iPhone or iPad.How to Block Robotexts and Spam Messages.It's little details like this that really make Tiny Thief a pleasure to play through, even when its trial-and-error gameplay starts to grate.ĭespite our reservations about Tiny Thief's limited gameplay, it retains sufficient charm, polish and fun elements to make it two from two on the Rovio Stars score card. Get caught and he'll react in a different way depending on his environment - trying to dig his way to freedom or holding a flower in front of his face, for example. The animation is sublime, and each level is packed full of tiny little incidental details that help you form an attachment to our protagonist and his pet. Tiny Thief, like Icebreaker before it, is beautiful and distinctive to look at. If we could name two defining aspects of a Rovio Stars game this early on, it would have to be polish and character. Still, the sheer inventiveness of the scenarios and the gentle humour woven through each of Tiny Thief's levels keeps you progressing and, yes, enjoying yourself - even when the gameplay is occasionally only a notch or two above those interactive kiddy books that are in abundance on the App Store. There are additional incentives in the form of optional extras you can collect - as well as an ongoing Where's Wally?-type game with your little pet - but, again, the solutions to these vary between the obvious and the downright obtuse. We didn't find ourselves inclined to use it until the end of the third world, but it still seems like a pretty obvious shortcoming. This isn't helped by a hint system that can only be activated every four hours. The worst make little sense, and rely on trial-and-error and aimless wandering and tapping to see where our hero can affect the world. The best levels are imaginative yet logical. Stray near an object that can be used or picked up and a tappable command prompt will pop up. Puzzles are solved in a linear fashion by collecting, using, and interacting with objects in a set order. The idea is to guide a light-fingered youth around a series of simple medieval environments, pinching from mean-spirited authority figures and helping out the disadvantaged like some pint-sized Robin Hood. Tiny Thief plays like a point-and-click adventure game shrunk down and separated into standalone bite-sized challenges. Perhaps unsurprisingly, Tiny Thief doesn't manage to scale those same heights - but it's also sufficiently fresh to warrant a closer look. We recently saw the very first Rovio Stars offering, Icebreaker: A Viking Voyage, which wowed us all with its supremely well-balanced brand of physics-based puzzling. The Rovio Stars publishing initiative is only one game old as Tiny Thief comes to market, but 5 Ants's game already has a formidable challenge living up to the label's high standards. ![]()
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